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The uploading of this game marks the biggest project I've done, as well as the last game I'm making in the old GameMaker engine.

Using it was fun, and through using it I've learned much, but it's time to move on.

When I started working on Vivy's Tower, I didn't know how the program worked. (The version of GameMaker I was working with was so old that no guides for it existed online, only the e-manual it came with.) I made that game to learn the program.

So, what ever game making program I move to next, I'll make another Vivy's Tower.

I have scoured BLAZORQ multiple times for as many errors, mistakes, and bad bugs as I could, then went through it all again, just to be really sure. So unless someone finds a catastrophic error that makes the game unbeatable, this game will not be receiving any updates.


He who sits on a thistle

Shall surely rise.

- Mr. Bo